A World Revealed
this is a card alt i did of Mirri the Cursed.
my friend was like, “she has flying, give her wings.”
i’m like…. but that will look stupid…
but it didnt. =D
Awesome.
(Source: incineration-implication)
So far this is what’s known about the guide.
The plane it’s made in is Lorwyn.
The first person in possession of the book is a young Kithkin named Grigor Brockwood, of Brownbrook.
He will be starting his quest shortly but he needs a direction…
North:
Towards a small mountain where the river running next to Brownbrook stems.
South:
Towards the marshlands, home of a small tribe of Boggarts that generally don’t bother Grigors small city.
East:
Across the river, and on the path to the closest Kithkin town to Brownbrook, Rensdale.
West:
Into the the the Moonwood forest, Protected by a particularly small city of Elf’s that are the best in the land at growing and harvesting Moonglove.

In the wonderful world of Magic: the Gathering, there are many planes of existence that we in the Magic world call the Multiverse.
(The next part is taken from http://www.wizards.com/Magic/Multiverse/Planes.aspx)
Most planes are spheres with an atmosphere and one or more suns and moons; they resemble planets. But there is no law of physics common to all planes of the Multiverse. Planes can be infinite expanses of matter, tiny specks of empty space, or logic-defying inversions of normal reality. A plane can contain an entire, sprawling universe or nothing at all.
Only one thing unites all the planes of the Multiverse: mana, the energy that fuels magic. Mana infuses the land, and only those with a connection to the land can call upon its mana. Some planes are far richer in mana than others. On those planes, magic is powerful and commonplace. Elsewhere, where mana is scarce, magic is rare.
Average beings have no idea that planes exist beyond their own. They live their lives believing their world is the only world. Their perception is limited by the scope of their experience, cut off from the rest of the Multiverse. Only planeswalkers know the greater truth: that each plane is but one of many, and that only they can travel to planes beyond their own.
All planes are connected by the substance of the Multiverse itself: the Æther, called the Blind Eternities by planeswalkers—the only beings who ever see it. In this chaotic, surreal expanse of uncontained energy and matter, time, distance, and the senses have little meaning.
Their ability to cross the Blind Eternities is not the only thing that makes planeswalkers different from every other being in the Multiverse. That ability leads them to form connections with many different lands, to encounter hundreds or even thousands of different races and creatures, and to learn a vast array of spells—more than most archmages bound to a plane could ever hope to master.
(End of stuff from http://www.wizards.com/Magic/Multiverse/Planes.aspx)
Throughout its history Magic the Gathering has had many stories about Planeswalkers, and Magic, but this story will be different. YOU will help with this story.
This story will follow a book, a guide that will start out in a one plane, but will be filled with the knowledge of the entire Multiverse. The magic the gathering fields guide. At key points of the story YOU will be asked to decide the fates of those who hold this book, and who has it after it changes hands, IF it changes hands.
I hope it’s interesting

